Sunrise Kickball League
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Join Sunrise Kickball and Dominate Your Sport

Rule Book

Coming 1. Code of Conduct

2. Player Eligibility

3. The Playing Field

4. Regulation Games

5. Overtime/Tie Breaker

6. Equipment

7. Referees

8. Forfeit Policy

9. Teams

10. Base Coaches

11. Pitching, Catching, and Fielding

12. Backstop

13. Kicking and Bunting

14. Strikes

15. Balls

16. Fouls

17. Fair

18. Running and Scoring

19. Dead Ball

20. Ball In Play

21. Outs

22. Injuries/Substitutions

23. Kick Examples

24. Other1. Code of Conduct

1.01 All players, Visitors, and onlookers shall conduct themselves in a sport

smanlike manner as deemed by the Head Referee.

1.02 Any player that does not display sportsmanship will be given a warnin

g. If the conduct continues the player will be ejected from the game.

Such conduct includes, but is not limited to fighting, taunting, verb

al abuse, lewd or obscene behavior, threatening behavior, offensive

language or comments, excessive delay, stalling tactics, and/or coll

usion.

1.03 Only a Team Captain is allowed to discuss calls with the Head Refere

e or Field Referees.

1.04 If aReferee determines that a player's conduct deserves immediat

e ejection, that player will be ejected without warning.

1.05 Referees have complete authority to eject individuals.

1.06 Any ejection will be reviewed by league owners and may lead to a ba

n from any event sponsored by Sunrise Kickball League.

2. Player Eligibility

2.01 All participants must carry a photo ID during league and tournament

play in case there is a player protest.

2.02 All players must be eighteen (18) years of or older by the start of the

season

3. The Playing Field

3.01 The field shall be established on any safe terrain suitable for play in a

ccordance with the following provisions which equal the dimensions of

a softball field:

a. The kickball diamond is a square with equal sides of sixty (60) fee

t or about twenty (20) paces with a base at each corner.b. The distance from Home Plate to Second Base and from First Base to

Third Base is eighty-four (84) feet ten and one-fourth (10 %4) inches

or about twenty-eight (28) paces. The distance between any base and

Home Plate shall be measured from the back corner of each.

c. The pitching strip is in the center of the diamond, forty-two

* (42) feet five and one-eighth (5 1/8) inches or about fourteen (14)

paces from Home Plate, and directly aligned with the First and Thi

rd Base diagonal.

d. The pitching mound extends twelve (12) feet from the center of the pi

tching strip.

e. The out-of-play lines are lines twenty (20) feet or about seven (7) pac

es on the outside of and parallel to the foul lines, or the fence on the

softball field. The area between the foul lines and the out-of-play lin

es is the sideline area.

f. On the grass fields cones are placed:

·On the foul lines twenty (20) feet or about seven (7)paces behi

nd First and Third Base.

·Twenty (20) feet or about seven (7) paces behind Second B

ase

On the out-of-play lines.

g. The kicking box is an eight (8) foot by fourteen (14) foot rectangle w

ith the front of the box aligned with the front ofHome Plate. The kicker is not required to start in the kicking box. Ho

wever, the kick must occur within the kicking box.

h. The foul lines are fair territory.

3.02 The strike zone will be outlined with two (2) soft bases on both sides paral

lel to the front of Home Plate. The soft bases are not part of Home Plate

and cannot be used for runner-scoring purposes.

3.03 All participants must respect and obey all rules and regulations pertaining to

the field used for games.

3.04 Any player in fair territory is an extension of fair territory.Any live base ru

nner outside the kicking box is fair, even when in foul territory. A player

jumping from fair territory is in fair territory while in the air. A player in

foul territory does not extend foul territory by jumping or reaching into fai

r territory.

3.05 Upon notification to the Head Referee of any improper field setup,the field

layout shall be corrected before the beginning of the next play. Protests ba

sed on field setup will not be considered.

3.06 An additional base (Extra Base) will be set up adjacent to First Base to pro

vide safety for the runner.

a. The Extra Base is only available for runners traveling from Home Pl

ate.

b. Fielders trying to make an out on First Base must touch the base in fai

r territory (First Base).

c. Once a runner has reached First Base safely the runner must start the next

play on First Base. Any runner standing on or touching the Extra Base

at the beginning of the next play will be out.

d. The Runner is permitted to use the First Base if avoiding collision w

ith a fielder in foul territory.e. The runner may use First Base if attempting to advance to Second

Base, or if there is no fielder on First Base.

f. No Extra Base may be used at any other base.

3.07 Prior to the kick, no participants (or spectators) may be in the sideline area

except for the kicker, Referees, and designated base coaches. After the k

ick, fielders, and base runners in the process of playing the game may al

so occupy the sideline area.

4. Regulation Games

4.01 Each game shall have two (2) participating teams:

a. The Away team, which kicks first each inning.

b. The Home Team, which kicks last each inning.

4.02 Regulation games last seven (7) innings or no more than fifty (50) minut

es.

4.03 During an inning no more than five (5) runs are allowed. If a kicking te

am reaches five (5) runs. That inning is over.

a. If the Visiting Team is down by six (6) or more runs at the top of the

seventh inning. The Visiting Team will still have an at bat.

4.04 All games are governed by The Mercy Rule:

a. If a team is ahead by fifteen (15) runs at the end of the third or fourth

inning. The game is called, and the team ahead by fifteen (15) runs is a

warded the win.

b. If the Home Team takes a fifteen (15) run lead during the bottom of

the third or fourth inning. The Home Team wins the game instantly a

nd the game is over.

c. If a team is ahead by ten (10) runs at the end of the fifth, sixth, or s

eventh inning. The game is called, and the team ahead by ten (10) ru

ns is awarded the win.d. If the Home Team takes a ten (10) run lead during the bottom of the fifth,sixth,

or seventh inning. The Home Team wins the game instantly and the game is over.

4.05 In the event of a tie score at the end of the game, the game shall be

marked as a tie.

4.06 If the Home Team leads the game at the start of the bottom of the sevent

h inning, the Home Team wins the game instantly and the game is over.

4.07 If the Home Team takes the lead during the bottom of the seventh inni

ng, the Home Team wins the game instantly and the game is over.

4.08 No new inning may begin forty-five (45) minutes past the scheduled start t

ime of a game. Any inning that has begun before the forty-five (45) min

ute mark may be completed in its entirety as long as it does not exceed

fifty (50) minutes. Any game still in progress at the fifty (50) minute ma

rk shall be called due to time and the final score will revert back to the

previous completed inning.

4.09 A game that is called off by the Referee after three (3) full innings of play

shall be considered a regulation game. The game score at the end of the l

ast full inning shall determine the winner. Regulation games called off that

end in a tie shall be marked as a tie.

5. Overtime/Tie Breaker

5.01 Only during playoffs will overtime/tie breaker innings be played.

5.02 The kicking order will continue where it left off at the end of their last

completed inning.5.03 The kicking team will start the inning with one (1) player on Second ba

se and two (2) outs.

a. The runner on Second base must be the last out of the last inning.

5.04 Each team Home and Away will have an at bat inning until a winner is

declared.

5.05 If a game goes over fifty (50) minutes due to overtime/tie breaker innings.

All following games fifty (50) minute timer will start when the first pitch

is thrown.

6. Equipment

6.01 Metal cleats are not allowed.

6.02 Players may wear protective equipment providing it does not offer the wear

er an unfair performance advantage. Any equipment deemed by the Head R

eferee as a performance enhancement must be removed or the player will b

e removed from play.

6.03 The kickball measures ten (10) inches in diameter and will be provided by

Sunrise Kickball League.

6.04 All player attire is an extension of the player.

7. Referees

7.01 Each Team Captain will be responsible for nominating two Referees:

a. First base Referee

b. Third Base Referee

7.02 The nominated referees will be responsible for understanding the rules outlin

ed.7.03 The Head Referee governs gameplay, issues, and final rulings and has f

inal authority on equipment issues.

7.04 Referees have jurisdiction over play and may:

a. Call a timeout.

b. Penalize a player, including game ejection, for any reason. This includes b

ut is not limited to unsportsmanlike conduct, fighting, delay of game, and

excessive verbal abuse. Ejected participants must leave the field area and

may not return to the game.

7.05 Referees have jurisdiction over play and must:

a. Cancel the game if lightning is seen or delay it until safe to contin

ue.

b. Keep a record of the final game score.

7.06 Only the Team Captain may discuss calls with the Head Referee but

must accept the Head Referee's final ruling. Other players besides th

e Team Captain who dispute calls with the Referees are subject to ej

ection from the game.

7.07 Referees may make rulings on any points not specifically covered in the

rules (at the time of occurrence), but the ruling shall not be deemed as

a precedent for future rulings.

8. Forfeit Policy

8.01 If any team is expecting to forfeit a scheduled game due to team particip

ation, Team Captains should reach out to league owners as soon as poss

ible to notify the opposing team and Referee of the forfeit.

8.02 If a team has less than seven (7) players, from their submitted roster

, the game will be forfeited.8.03 If a team does not have eight (8) players consisting of three (3)female and five (5

) male players to start a game a ten (5) minute grace period can be given at the

discretion of the other Team Captain, with the awareness that the fifty (50) min

ute game clock has started.

8.04 If both teams have fewer than eight (8) players consisting of three (3) fema

le and five (5) male players, both teams will have up to ten (10) minutes

to field their teams. After ten (10)minutes, if one or both teams still do n

ot have eight (8) players, the game will be forfeited, which may include a

double forfeit.

8.05 The team that is present on the field will receive an automatic one (1) poin

t win.

9. Teams

9.01 Rosters will require a minimum of eight (8) players and a maximum

of fifteen (15).

9.02 The Team Captain must submit a roster prior to their first game.A player m

ay be added or dropped to a roster through the fourth week of the season.

9.03 Players must play both kicking and fielding positions in a game.No player c

an only be in a kicking position or a fielding position.

9.04 Rostered players must play one-quarter (1/4) of games during regular season.

If a rostered player does not play one-quarter (1/4) of regular season gam

es, that player is not eigible to play in playoff games.

9.05 At a minimum each team must consist of at least eight(8)consisting of

three (3) female and five (5) male players.

9.06 When fielding each team must have no more than ten (10) players.

This must include one (1) pitcher, one (1) catcher, two(2) Female infielders, and two (2) female outfielders at all times during t

he game.

9.07 The kicking order must alternate male to female or vice versa with no

more than two (2) males kicking consecutively.

10. Base Coaches

10.01 Two (2) members of the kicking team may coach First and Third Base,

switching as needed with other team members to remain in the proper

written kicking order.

10.02 Base coaches may not physically assist runners while the ball is in play.

11. Pitching, Catching, and Fielding

11.01 Balls must be pitched underhand. Unless Specified prior to each game

11.02 Proper Field position must be maintained by all fielders while a pitch is in prog

ress, and until the pitched ball is kicked. Failure to be properly positioned will

result in an Encroachment Warning to the team that caused the infraction. The t

eam's second and each subsequent Encroachment infraction by that team that ga

me will result in the kicker being awarded First Base regardless of the outcome

of the kick.

11.03 Proper field position for fielders:

a. All infielders besides the catcher must remain in fair territory behind t

he First and Third Base diagonal.

b. All infielders must remain in fair territory within the marked infield ar

ea

c. All outfielders must remain in fair territory behind the outfield

cones or infield dirt, on softball fields.

11.04 Proper field position for pitchers:a. The pitcher must have at least both feet on/or directly behind the pitching strip wh

en releasing the ball.

11.05 Proper field position for catchers:

a. The catcher must be positioned within or directly behind the kicking bo

x and behind the horizontal plane of the kicker, parallel to the front e

dge of Home Plate.

b. The catcher may not make contact with the kicker, nor position so

closely to the kicker as to restrict the kicking motion.

c. The kicker may not trigger a position violation through maneuvers judg

ed by the Referee to be deliberately tricky or unsportsmanlike.

12. Backstop

12.01 Is a player or Non-Playing Coach behind home plate to keep the ball on the playing field.

The backstop must remain behind the kicker, catcher, and Head Referee during all

live balls.

12.02 The backstop is not allowed to coach or talk to any players on either team during

the game.

12.03 The purpose of the backstop is to speed up game play by returning the pitche

d kickball to the Pitcher.

12.04 The Head Referee has full discretion to remove the backstop from behind home plate if de

emed necessary.

13. Kicking and Bunting

13.01 Only a female player can bunt. Unless a male is identified by

wearing a VIP bracelet or participating in an all bunting game entified prior to each game

13.02 All kicks or bunts must be made by foot or leg, below the knee level.

Any ball touched by the foot or leg, below knee level, is a kick or bunt.

ida. The pitcher must have at least both feet on/or directly behind the pitching strip when releasing the ball.

11.05 Proper field position for catchers:

a. The catcher must be positioned within or directly behind the kicking bo

x and behind the horizontal plane of the kicker, parallel to the front e

dge of Home Plate.

b. The catcher may not make contact with the kicker, nor positio

n so closely to the kicker as to restrict the kicking motion.

c. The kicker may not trigger a position violation through maneuvers judge

d by the Referee to be deliberately tricky or unsportsmanlike.

12. Backstop

12.01 Is a player or Non-Playing Coach behind home plate to keep the ball on t

he playing field. The backstop must remain behind the kicker, catcher, and

Head Referee during all live balls.

12.02 The backstop is not allowed to coach or talk to any players on either te

am during the game.

12.03 The purpose of the backstop is to speed up game play by returning th

e pitched kickball to the Pitcher.

12.04 The Head Referee has full discretion to remove the backstop from behind

home plate if deemed necessary.

13. Kicking and Bunting

13.01 Only a female player can bunt. Unless a male is identified by wearing a V

IP bracelet

13.02 All kicks or bunts must be made by foot or leg, below knee level. Any ba

ll touched by the foot or leg, below knee level, is a kick or bunt.

13.03 A bunt has no minimum requirements of distance traveled in fair territory outsi

de the kicking box.

13.04 All kicks must occur:

a. At or behind Home Plate.

b. Within the kicking box.14. Strikes

14.01 A count of two (2) strikes is an out.

14.02 A strike is:

a. A pitch that is not kicked and is not called a ball, that enters any par

t of the strike zone.

b. An attempted kick missed by the kicker inside or outside of the strike

zone.

15. Balls

15.01 A count of three (3) balls advances the kicker to first base.

15.02 Duringa single plate appearance, if a male kicker is walked on exactly th

ree (3) pitches, without being pitched any strikes or a kick resulting in a

foul, the male kicker will be awarded a walk of two (2) bases.

15.03 Base runners shall only advance as far as they are forced by the walked

kicker.

15.04 A ball is:

a. A pitch outside of the strike zone as judged by the Referee where a

kick is not attempted.

b. A pitched ball that does not touch the ground at least two

(2) times or roll before reaching the kicking box.

c. A pitched ball that exceeds one (1) foot in height from the bottom of the

ball while crossing Home Plate.

16.Fouls

16.01 A count of three (3) fouls is an out.

16.02 A foul ball does not count as a strike.

16.03 A foul ball is:

a. A kicked ball first touching the ground in foul territory.b. A kicked ball first touching a fielder in foul territory, while the ball

is over foul territory.

c. A kicked ball landing in fair territory but touching the ground in foul te

rritory on its own at any time before crossing First or Third Base.

d. A kicked ball landing in fair territory, then entering foul territory befor

e crossing First or Third Base, and touching a fielder in foul territory.

e. A ball put into play with any part of the kicker's body at or above

the kicker's hip level.

f. A kicked ball touched more than once or stopped in the kicking bo

x by the kicker.

g. A kicked balI first kicked outside of the kicking box.

h. A kicked ball first touching a permanent object, such as a tree or fe

nce.

i. A kicked ball by a male player that is not considered a full swing.

17.Fair

17.01 A fair ball is:

a. A kicked ball landing and remaining in fair territory.

b. A kicked ball landing directly in front of kicking box then traveling into

fair territory.

c. A kicked ball landing in fair territory then traveling into foul territory

at or beyond First or Third Base.

d. A kicked ball landing in fair territory, then touched by a fielder in

fair territory before touching the ground in foul territory.

18. Running and Scoring

18.01 Runners must stay within the baseline. Any runner outside the baseline is

out:a. Runners may choose their path from one base to the next and may fo

llow a natural running arc.

b. Runners are free to change course to avoid interference with a fielder m

aking a play.

c. When attempting to avoid a ball tag, runners may move no more than

four (4) feet out of their established path.

18.02 Obstructions:

A. Fielders may be within the baseline when doing so is necessary to make an act

ive play on the ball but must otherwise stay out of the baseline.

a. Side plates at Home, become safety bases when a catchers foot is on

Home plate

b. Runners hindered by any fielder within the baseline, not making an active play

for the ball, shall be safe at the base to which they were running.

c. Runners may choose to advance beyond this base while the ball is still in play.

18.03 Neither leading off base nor stealing a base is allowed. A runner

may advance once the ball is kicked.

18.04 Hitting a runner's neck or head with the ball is not allowed, except when

the runner is sliding. Any runner hit in the neck or head shall be considere

d safe at the base they were running toward when the ball hits the runner. I

f the runner intentionally uses the head or neck to block the ball, and is so

called by the Referee, the runner is out.

18.05 A tag-up is a requirement to retouch or stay on a base until a kicked then caugh

t ball is first touched by a fielder. After a tag-up, a runner may advance. A run

ner failing to tag-up as required is out.

18.06 If a fielder "bobbles" a catch, no tag-up is required. This will be at the discretion of

the Head Referee.

18.07 All ties will go to the runner. Runners traveling from Home Plate may o

verrun First Base and may only be tagged out if actively attempting to ad

vance to Second Base.

18.08 If any fielder attempts to make an out prior to returning the ball to the pitc

her, runners may commence base running.18.09 Running past another runner is not allowed. The passing runner is out.

18.11 A run scores when a runner touches Home Plate before the third out is made,

EXCEPT that no run can score when the third out is made during a force

play situation, or when the kicker is put out before touching First Base.

18.12 When a base is displaced during play, any runner is safe while in contact with the

base's original and correct location. All displaced bases should be restored at the

end of each play.

19. Dead Ball

19.01 A Dead Ball is a ball thrown, kicked, or deflected, by a fielder, into out-

of-play territory while making a defensive play toward a player or base.

19.02 If a Dead ball is declared the play ends.

19.03 A runner may advance only one (1) base beyond the base the runner is o

n when the ball travels into out-of-play territory.

19.04 A runner may advance to an additional base if a runner is in motion and

over one-half (1/2) the distance to the next base when the ball travels into

out-of-play territory.

20. Ball In Play

20.01 When the Head Referee callsTime, the play ends. Runners who are off ba

se at this time and not in forward motion must return to the base from w

hich they were running.

20.02 Once the pitcher has the ball in control and retains possession o

n the mound, the play ends.

20.03 Interference is:

a. When any non-fielder or non-permanent, touches or is touched by a

ball in play in fair territory. This interference causes the play to end

, and runners shall proceed to the base to which they were headed.

b. When any runner on or off base intentionally touches a ball or hinders

a fielder. This interference causes the play to end,the runner to be out,

and any other runners shall return to the base from which they came,

unlessforced to advance.c. When any kicker intentionally touches a pitched ball by hand or arm b

efore the pitch is called a Ball or Strike, or intentionally touches a kic

ked ball to render it foul. This interference causes the play to end, the

kicker to be out, and any runners shall return to the base from which

they came.

20.04 During any play where a ball is popped or deflates significantly, that play

shall be replayed with a properly inflated ball.

21.Outs

21.01 A count of three (3) outs by the kicking team completes the inning.

21.02 An out is:

a. A count of two (2) strikes or three (3) fouls.

b. Any kicked ball (fair or foul) that is caught by a fielder. Any part of t

he ball may incidentally touch the ground during the act of catching an

d still be ruled an out if the fielder first displays full control of the ba

ll and maintainscontrol after touching the ground.

c. A Force Out, being the tag by any part of a fielder's body of a base to

which a runner is forced to run, before the runner arrives at the base,

while the fielder has control of the ball.

d. A runner touched by the ball or who touches the ball at any time while

not on base while the ball is in play.

e. A kicker or runner that interferes with the ball.

f. A tag of a base by any part of a fielder's body, while the fielder has c

ontrol of the ball before the runner originating at that base can tag-up

as required due to a caught ball.

g. A runner who misses a base.

h. A runner touched by the ball while on a base they are forced to vacate.

22. Injuries/Substitutions

22.01 No substitutions are allowed during playoffs.22.02 A runner can be substituted if they are injured when running to the bas

e and make it there without getting out.

22.03 If a kicker is injured prior to the kick and chooses to play. The kicker

must kick and make it to First Base without getting out.At that time th

e injured kicker can have a substitute runner. The substitute runner must

be the last out and male-for-male or female-for-female.

22.04 In the instance of an injury in the field of play a player can be substitu

ted.

22.05 All substitutions must always be male-for-male, female-for-female, or f

emale-for-male, for both the defensive lineup and the kicking order.

22.06 If an injury to a female creates an unbalanced ratio of more male pla

yers than female, an excess male player CANNOT replace the injured

female in the kicking order now in the defense. To maintain ten (10)

players on the field,a female must replace a female.

22.07 If an injury to a female or a missing female creates less than ten (10)

players. One (1) male player will have to sit out resulting in five (5

) male and three (3) female players.

22.08 All teams are allowed one (1) change in position/substitution once per in

ning.

22.09 If substitute players are brought in. The substitute players cannot fiel

d as a pitcher.

Other

24.01 The spirit of these rules is to ensure a fun environment for all particip

ants. All games are to be played in a sportsmanlike manner.

If necessary, Sunrise Kickball League will address any inconsistencies, d

iscrepancies, and misunderstandings in accordance with these rules. The

se rules are maintained by Sunrise Kickball League and are subject to

change without notice

Our goal is simple: Have fun, stay safe, and keep the competition fair.

 

✅ Basic Rules:

  • 10 players on the field (min. 4 female players)
     
  • 7 innings or 50-minute time limit
     
  • Standard kickball rules: pitch, kick, run, tag
     
  • No metal cleats allowed
     
  • If the ball hits the runner below the shoulders, they are out
     
  • Overthrows: runner may advance one base
     
  • Respect the refs—they have the final say
     
  • Most importantly… Have Fun!
     

✨ Code of Conduct:

  • Good vibes only!
     
  • Zero tolerance for unsportsmanlike behavior
     
  • Respect teammates, opponents, and officials

Copyright © 2025 Sunrise Kickball - All Rights Reserved.

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